First turns
When the game starts, your first order of business is to explore the galaxy around you, and try to find systems with 5 planets (or 4 planets if they have resources you really need). Ignore anything with less than 4 planets, and don’t pay too much attention on all the FIDSI bonuses of the different planets. With Vodyani, the only things that really matter is the number of planets (your population have a +8 of everything, so it’s always better to have more population, than better bonuses).
Endless Space 2 is a Strategic Space Opera set in a mysterious universe. Your story unfolds in a galaxy that was first colonized by God-like beings known as the “Endless”, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust. Which, if I've understood the Unfallen and Vodyani quests correctly, is a group of powerful godlike entities that existed before the Endless and were the original source of Dust. The one responsible for creating/nurturing the Unfallen, 'The Heart', probably has a bunch of neat tricks it can do with dust and space-time that not even the Endless. Endless Space 2 is a turn-based strategy, science fiction 4X game developed by Amplitude Studios.It is the sequel to Endless Space, which was released in 2012.The game had been made available through Steam's early access program since October 2016. It was released on May 18, 2017. Endless Space 2 - The Vodyani - Prologue Victims of a classic cycle of over-industrialization, the Vodyani were saved by technology culled from ruins of the Virtual Endless. These precursors quickly gained an aura of divinity in the eyes of the Vodyani, and are now worshiped as gods.
So send your Wheel and your Leecher around, making ample use of your Wheel’s probes (don’t waste them on anomalies yet), to unveil the map around you.
Try to avoid pirates, and if you encounter any, just flee.
In the meantime, slowly build your main system (starting with Cerebral Reality etc) with what you have available. Don’t waste production on food-only infrastructures.
As soon as you have around 500 credit accumulated, go to the fleet screen, and edit your ark. Change every single slot that can host a module, and put a “All Must Provide” in it.
Then pay to upgrade your main ark to the new design.
Since your population is so powerful at generating all FIDSI, and Essence is needed to increase your population, it’s better to focus all your arks on generating only Essence, which in turn will raise your population faster, and in turn will generate LOTS of science/dust/production/influence.
Also, the Arks are powerful enough to provide all the essence you need, so you don’t really need to bother with leeching minor/major factions.
(remember to keep upgrading all the Arks in the future when you unlock more slots, or “All Must Provide II” etc).
Also, look from the first turn, which luxury resource is needed to Boost your population (it’s chosen at random at the beginning of each game). Then quickly find a system that has this resource, and make it your first priority to send an ark there (or maybe even move your existing Ark there).
If you don’t see any system with this resource, then make it a priority to research Galactic Commodities, then buy all of it from the market, whenever there are some available.
Since all your resources come from your population, keeping your population in constant boost (generating +8 instead of +4) should be a top priority.
Time to expand
In the first few turns, spend your essence to raise your main system to 3 population.
This should give you enough time to identify a nice 5-planet system and get the science needed to colonize some of its planets.
When that’s the case, accumulate your essence until you max it out. (most likely, you will have built everything you can build at this point, especially since you’re focusing the research on making planet habitable, not on getting things to build, but it’s ok. Just have your production to generate essence from dust).
Once you maxed out your essence, produce an Ark, and send it to the 5-planet system you want to colonize.
Tip: one useful “cheat” here, is to change the design of arks before you produce it, and replace the All Must Provide by speed engine. Then produce an ark, move it (most likely in 1 turn with all those engines) to the new system, anchor it, edit the design again and put back the All Must Provide, and upgrade your new ark to the original design.
Time for war
When you want to remove those pesky pirate bases, or if you found a perfect-looking 5-planets system already colonized by a rival faction, you’ll need to attack.
But you probably noticed that your manpower is very very low. That’s normal for vodyani (since they don’t rely on food).
So before going to war, you’ll want to research Autonomous Construction, to have access to Titanium A2S Slugs modules.
As soon as you have it, open the fleet designer and edit the Leecher. Replace all the modules with Titanium A2S Slugs.
This way, a single leecher will reduce the manpower of any enemy system by 60/turn. So a small (and very cheap to produce) stack of 5 leechers will empty any 300 population system in just one turn.
Then send some armed ships to defeat the enemy’s ships, and as soon as the system is defenseless, send your 5 leechers, make them stay one turn, and next turn just bombard the system out of existence, no matter how few manpower your ships have.
Time for grow
At the beginning, your systems are maxed out at 3 population per planet. In order to raise this limit, you will need to apply System Development (in the Economic screen) to each Ark.
Unlike other races, the System Development for Vodyani is not only about applying a small bonus, it’s needed to raise the population cap (which as you understood by now, is MUCH more important than the small bonus).
So, do not set up the upgrades using a luxury resource that gives a bonus you like. Use the resources that you are producing in the biggest quantity.
It’s very important that you are able to upgrade all your Arks (and you’ll quickly reach 8 or 11 Arks).
Time for win
Once you will have established 8 or 11 Arks, all of them maxed out in population, and you’re almost out of things to build in each Arks, it’s time to wrap up the game, and choose how you’d like to win.
The fastest by this point, is probably to go for a science win. Just edit your ark design, and replace all the All Must Provide by All Must Study. Then upgrade all your arks.
You’re now putting the Sophons to shame, and should finish a science victory in a dozen turns.
Or, replace by All Must Tithe for an economic victory, or All Must Serve for a wonder victory, All Must Worship for alliance, etc.
If you’re doing everything right, you should consistently win before turn 100 when playing the Vodyani.
Have fun playing.
More of this sort of thing:
Vodyani Playthrough of the 4X strategy Endless Space 2, sequel to Endless Space! Endless Space 2 takes what made Endless Space and Endless Legend great and combined them into a genuine alternative to Civilization! Endless Space 2 was gifted for review, but my review is unbiased.
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Endless Space 2 on Steam:
http://store.steampowered.com/app/392110/
Endless Space 2 website:
http://www.amplitude-studios.com/endless-space-2
Endless Space 2 early access was made available 6 October 2016. Official release is uncertain at the time of this early access series.
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--- About Endless Space 2 ---
Endless Space 2 will put you in the fascinating role of a leader guiding a civilization in making its first steps into the cold depths of interstellar space.
You will explore mysterious star systems, discover the secrets of ancient races, develop advanced technologies of unthinkable power, and, of course, encounter new life forms to understand, to court or to conquer.
Your story unfolds in a galaxy that was first colonized by a people known as the Endless, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a mysterious, near-magical substance known as Dust.
EXPLORE THE ENDLESS UNIVERSE
The new Galaxy Generator has been completely overhauled to provide unique star systems and curiosities to explore, different planet types to colonize, luxuries and strategic resources to exploit, the mysteries of the Dust and new lifeforms to master, and a host of strange cosmic anomalies to deal with.
EXPAND BEYOND THE UNKNOWN
Claim new systems by establishing outposts, and develop your planets into feared stellar fortresses or fabulous utopias full of wonders. Train your heroes to become fleet admirals, system governors or influential senators to guide your populations and make your galactic civilization thrive.
EXPLOIT EVERY OPPORTUNITY
Collect Dust, luxuries and strategic resources that are tradable on the marketplace*, discover amazing new technologies, and keep one step ahead of the competition through trade corporations and subtle diplomacy.
EXTERMINATE ALL RESISTANCE
Design your ships, build your fleets and carefully choose your battle plans to overcome up to seven opponents in online confrontations*. Watch epic real-time space battles unfold, and improve your strategy for your next confrontations.
Disclaimer: multiplayer will be released during Early Access.
EXPERIENCE A GALACTIC SAGA
Discover each civilization’s story, from the Sophon’s AI gone berserk to the traditional Lumeris families facing an ambitious young upstart. Learn more about the origins of the lethal Endless creation called the Cravers. Find out more about the Heretic, a mysterious and powerful character hunted by the Vodyani… The galaxy will belong to the civilization that controls Dust and uncovers its secrets… but were the Endless alone in the galaxy? What is the true origin of Dust? Are the rumors around a mysterious organization called the Academy real?
AMPLIFIED REALITY
Press Space anytime to activate the Amplified Reality view and reveal in-depth contextual information about your systems, trade routes, diplomatic stances and even your ship stats during battle!
GAMES2GETHER
Follow the development of the game and get to know the talent behind the scene. Make your voice count by giving feedback on the Early Access, submitting ideas, and voting for Art and gameplay elements. Participate in contests and design content that will be created by the studio and added to the game!
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Endless Space 2 was given to me for free by the developers or publisher for review, but this in no way affects my opinion of Endless Space 2. #Yeti
Endless Space 2 Let's Plays By Yeti AKA ClosetYeti
Endless Space 2 Vodyani Brainwash
Endless Space 2 Vodyani Strategy
2017-01-06 | Endless Space 2 | Attacking Planets & Systems (Endless Space 2 Vodyani Playthrough Part 17) |
2016-12-31 | Endless Space 2 | Arks and FIDSI (Endless Space 2 Vodyani Playthrough Part 16) |
2016-12-31 | Endless Space 2 | Doom Approaches (Endless Space 2 Vodyani Playthrough Part 15) |
2016-12-24 | Endless Space 2 | I Think We're Winning... (Endless Space 2 Vodyani Playthrough Part 14) |
2016-12-18 | Endless Space 2 | Preparing for War! (Endless Space 2 Vodyani Playthrough Part 13) |
2016-12-18 | Endless Space 2 | Era IV & Trading (Endless Space 2 Vodyani Playthrough Part 12) |
2016-12-15 | Endless Space 2 | What Even is Dust? (Endless Space 2 Vodyani Playthrough Part 11) |
2016-12-13 | Endless Space 2 | The Other Vodyani! (Endless Space 2 Vodyani Playthrough Part 10) |
2016-12-10 | Endless Space 2 | Large Carrier Class! (Endless Space 2 Vodyani Playthrough Part 9) |
2016-12-09 | Endless Space 2 | Religious Military Democracy! (Endless Space 2 Vodyani Playthrough Part 8) |
2016-12-09 | Endless Space 2 | Spreading Influence! (Endless Space 2 Vodyani Playthrough Part 7) |
2016-12-08 | Endless Space 2 | Militarism! (Endless Space 2 Vodyani Playthrough Part 6) |
2016-12-06 | Endless Space 2 | New Ship Classes (Endless Space 2 Vodyani Playthrough Part 5) |
2016-12-04 | Endless Space 2 | Getting Another Ark (Endless Space 2 Vodyani Playthrough Part 4) |
2016-12-03 | Endless Space 2 | Reavers are YUCKY! (Endless Space 2 Vodyani Playthrough Part 3) |
2016-12-02 | Endless Space 2 | Vodyani Gameplay (Endless Space 2 Vodyani Playthrough Part 1) |
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